| Type | Language | Project | Platform | Status | Author |
|---|---|---|---|---|---|
| T | it |
R-Type II[JP]
R-Type II[US]
R-Type II[EU]
|
GB | Completed | DarkDreAm |
| T | it |
Metal Slug 4[JP]
Metal Slug 4[US]
|
NG | Completed | DarkDreAm |
| T | it | GBC | Suspended | DarkDreAm | |
| T | it |
BGW WA[JP]
|
PC | Completed | DarkDreAm |
| Name | Language | Type | Level | Author |
|---|---|---|---|---|
| Rom Hacking Tutorial - Volume 1 | Italian | Generic | Basic | DarkDreAm |
| Game Boy ASM Hacking: Le compressioni | Italian | Assembly | Intermediate | DarkDreAm |
| Game Boy Assembly Hacking: Volume 2 | Italian | Assembly | Intermediate | DarkDreAm |
| Specifiche del formato patch ips | Italian | Patching | Basic | DarkDreAm |
| DMA Transfer e Compressione | Italian | Assembly | Advanced | DarkDreAm |
| Hacking Mega Man X with ASM modification | Italian | Game Specific | Intermediate | DarkDreAm |
| Game Boy Advance: Formati comuni per la grafica e come hackerarla | Italian | Graphics Hacking | Basic | DarkDreAm |
| Rom Hacking Tutorial - Volume 2 | Italian | Generic | Intermediate | DarkDreAm |
| Formati grafici del NeoGeo | Italian | Graphics Hacking | Intermediate | DarkDreAm |
| Name | Version | OS | Type | Game | Author |
|---|---|---|---|---|---|
| GB Pointer Calc! | 1.0 | Windows | Pointers | N/A | DarkDreAm |
| GBA Pointer Calc! | 1.0 | Windows | Pointers | N/A | DarkDreAm |