Programma

Informazioni

Nome
Tile Molester
Tipo
Editor grafico
SO
Java
Versione
0.19
Rilascio
05/07/2015
File
[115]TM019.7z 
Sorgente
N/D
Url
N/D
Gioco
N/D
Autore
Mewster

Descrizione

Tile Molester is a multi-format, user-extensible graphics data editor that lets you create, view and edit graphics in arbitrary binary files, with a particular focus on binaries for game consoles.

This version is an update from SnowBro's 0.16 sources.

(0.19)
  • Various undo/redo fixes
  • A selection appplication can be undone and redone
  • A paste can be undone and redone
  • Fixed the move undo/redo actions
  • No more silly "Undo/Redo encoding" messages

(0.18)
  • Compatibility with Nintendo DS *.nds format
  • Now you can enter an hexadecimal value in Palette/Import From/This File/Offset field
  • Added a palette shifter near the palette viewer panel; you can choose the amount of pixel to shift (decimal values) (only with palettes loaded from the same file)

Merging Lab313's Tile Molester Mod (0.17.2) features:
  • Saves last opened dir (only through File/Open)
  • Compatibility with *.smd and *.bin Sega Genesis/Mega Drive/32x formats
  • Splash Screen showing time halved
  • Max number of tile expansion now is 1024 (was only 32 before)

Merging Central MiB's Tile Molester Alternate (0.15a) features:
  • Compatibility with *.pat and *.tpl palette files

The file contains the sources.